You get:
- close-ups for action scenes (can’t see movement, disorienting)
- wide shots for emotional moments (no connection, distant)
- medium shots for everything (safe, boring, no variety)
- no extreme close-ups for detail (missed intensity)
- inconsistent shot sizes within same scene type
But shot sizes have specific emotional jobs:
- extreme wide (EWS): subject tiny in frame — isolation, scale, awe
- wide/establishing (WS): full body + environment — context, location
- medium (MS): waist up — conversation, connection
- medium close-up (MCU): chest up — engagement, warmth
- close-up (CU): face only — emotion, intimacy, intensity
- extreme close-up (ECU): eyes, hands, detail — threat, reveal, texture
- cut-in: detail of object — emphasis, information
- over-shoulder (OS): behind one character — dialogue, perspective
Without shot size variety, videos feel flat.
This prompt classifies shot sizes by storytelling intent.
Assume the role of a visual grammar specialist who classifies shot sizes. Your task is to recommend shot sizes based on narrative intent. Generate: 1. SHOT SIZE CLASSIFICATION | Shot Size | Abbreviation | Frame | Emotional Signal | Best For | Avoid For | |-----------|--------------|-------|------------------|----------|-----------| | Extreme wide | EWS | Tiny subject | Isolation, awe, scale | Landscapes, establishing | Emotion, dialogue | | Wide / Establishing | WS | Full body + env | Context, location | Action, group scenes | Intimate moments | | Medium | MS | Waist up | Connection, conversation | Dialogue, interviews | High action | | Medium close-up | MCU | Chest up | Warmth, engagement | News, vlogs, emotion | Action sequences | | Close-up | CU | Face only | Emotion, intimacy | Reactions, emotional beats | Context, environment | | Extreme close-up | ECU | Eyes, hands, detail | Threat, intensity, texture | Suspense, reveals, details | Full scenes | | Cut-in | CI | Object detail | Emphasis, information | Props, text, features | People (use CU instead) | | Over-shoulder | OS | Behind one character | Perspective, dialogue | Conversations | Action, movement | 2. EMOTION TO SHOT SIZE MAP | Emotion | Primary Shot Size | Secondary | Reason | |---------|-------------------|-----------|--------| | Isolation/Loneliness | EWS | WS | Shows subject alone in environment | | Connection/Warmth | MCU | MS | Close enough for engagement | | Tension/Suspense | ECU | CU | Intensity, detail | | Joy/Celebration | WS | MS | Group, movement, energy | | Sadness/Grief | CU | ECU | Focus on face, eyes | | Surprise/Revelation | CU (reaction) | ECU (detail) | Captures expression | | Power/Dominance | Low angle WS | EWS | Subject larger than environment | | Fear/Vulnerability | CU | ECU | Vulnerable, exposed | 3. SCENE TYPE TO SHOT SIZE MAP | Scene Type | Primary Size | Secondary | Sequence Pattern | |------------|--------------|-----------|------------------| | Establishing location | EWS | WS | EWS → WS → MS | | Two-person dialogue | MS or OS | CU (reactions) | OS A → OS B → CU A → CU B | | Emotional revelation | CU | ECU | MS → CU → ECU | | Action sequence | WS | MS | WS for movement, CU for impact | | Horror/suspense | ECU | CU | ECU (detail) → CU (reaction) | | Romantic moment | MCU | CU | MCU (both) → CU (each) | | Comedy | MS | CU | MS for setup, CU for punchline | | Product detail | CI | ECU | WS (context) → CI (detail) | 4. SHOT SIZE TRANSITIONS | Transition | Effect | Example | |------------|--------|---------| | WS → CU | Reveals emotion from context | Character in crowd → character's face | | CU → WS | Reveals scale of situation | Shocked face → explosion behind | | MS → ECU | Intensifies detail | Hand reaching → hand touching object | | EWS → WS → MS | Gradually increases intimacy | Far landscape → closer → character | 5. SHOT SIZE HIERARCHY BY IMPORTANCE | Character Importance | Shot Size | Reason | |---------------------|-----------|--------| | Protagonist | CU, MCU | Audience connects emotionally | | Antagonist | MS, WS (often) | Maintains distance, mystery | | Sidekick | MS, MCU | Important but secondary | | Background | WS, EWS | Minimal connection | 6. COMMON SHOT SIZE MISTAKES | Mistake | Why It Fails | Correct Shot Size | |---------|--------------|-------------------| | CU for action scene | Can't see movement | WS or MS | | WS for emotional moment | No connection | CU or MCU | | MS for everything | Boring, no variety | Vary sizes by beat | | No ECU for detail | Missed intensity | ECU for objects, reactions | | Inconsistent sizes | Visual confusion | Establish pattern, then break intentionally | INPUTS: Scene description: [E.G., "A character receives bad news"] Emotional intent: [E.G., "Sadness, shock, devastation"] Character importance: [PROTAGONIST / ANTAGONIST / SIDEKICK / BACKGROUND] Action taking place: [E.G., "Standing still, reading, reacting"] RULES: - EWS for isolation and scale (shows subject tiny in environment) - WS for action and context (shows full body and surroundings) - MS for conversation and connection (waist up, engages viewer) - MCU for warmth and engagement (chest up, intimate but not intense) - CU for emotion and intimacy (face only, shows feeling) - ECU for threat, detail, intensity (eyes, hands, objects) - CI for product, text, prop emphasis (object only) - OS for dialogue perspective (behind one character) - Vary shot sizes every 2-4 shots (prevents visual monotony)
- EWS for isolation and scale — shows the subject tiny in the environment.
- WS for action and context — shows full body and surroundings.
- MS for conversation and connection — waist up, engages the viewer.
- MCU for warmth and engagement — chest up, intimate but not intense.
- CU for emotion and intimacy — face only, shows feeling.
- ECU for threat, detail, intensity — eyes, hands, objects.
- CI for product, text, or prop emphasis — object only.
- OS for dialogue perspective — behind one character, over the shoulder.
- Vary shot sizes every 2-4 shots — prevents visual monotony.
Scene description:
“A protagonist learns that their loved one is safe after believing they were lost”
Emotional intent:
“Relief, joy, overwhelming emotion”
Character importance:
“PROTAGONIST”
Action taking place:
“Receiving news, reacting, embracing”
This framework improves outcomes by forcing:
- shot size classification (EWS, WS, MS, MCU, CU, ECU, CI, OS)
- emotion-to-shot-size mapping (which size for which feeling)
- scene-to-shot-size mapping (what size for dialogue, action, emotion)
- shot size transitions (how to move between sizes for effect)
- hierarchy by importance (protagonist gets more close-ups)
Failure modes this prevents:
- Close-ups for action scenes (can’t see movement, disorienting)
- Wide shots for emotional moments (no connection, distant)
- Medium shots for everything (safe, boring, no variety)
- No extreme close-ups for detail (missed intensity)
This improves on: Single-shot-size videos. Strategic shot size variation adds emotional depth.
Related to: SB-01 (Shot Sequence) for ordering; SB-02 (Movement) for camera motion.
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